3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit features offer a way to mitigate these limitations. However, when applied in parallelized block-wise training, two critical issues arise since reconstruction accuracy deteriorates due to reduced data diversity when training each block independently, and parallel training restricts the number of divided blocks to the available number of GPUs. To address these issues, we propose Momentum-GS, a novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count. Our method maintains a teacher Gaussian decoder updated with momentum, ensuring a stable reference during training. This teacher provides each block with global guidance in a self-distillation manner, promoting spatial consistency in reconstruction. To further ensure consistency across the blocks, we incorporate block weighting, dynamically adjusting each block’s weight according to its reconstruction accuracy. Extensive experiments on large-scale scenes show that our method consistently outperforms existing techniques, achieving a 12.8% improvement in LPIPS over CityGaussian with much fewer divided blocks and establishing a new state of the art.
Our method begins by dividing the scene into multiple blocks (left), periodically sampling a subset of blocks (e.g., 4 blocks) and assigning them to available GPUs for parallel processing. The momentum Gaussian decoder provides stable global guidance to each block, ensuring consistency across blocks. To align the online Gaussians with the momentum Gaussian decoder, a consistency loss is applied. During splatting, predicted images are compared with ground truth images, and the resulting reconstruction loss is used to update the shared online Gaussian decoder. Additionally, reconstruction-guided block weighting dynamically adjusts the emphasis on each block, prioritizing underperforming blocks to enhance overall scene consistency.